Amazing, this new standard framework for AI Agent 3D modeling @hyperfy_io, which has been praised repeatedly by @shawmakesmagic, has been speed-passed to nearly 200M. It will be honored to be selected into #ai16z family bucket The opening formation. You want to ask why? In fact, the logic is very simple:
1) What Hyperfy wants to build is a MetAIverse AI Agent metaverse, with a very ambitious goal and vision. If the Metaverse that emerged after the last round of NFT craze is too conceptual, the AI-empowered Metaverse may have greater room for imagination.
Because the Metaverse in the past was mainly troubled by content production difficulties, all 3D modeling had to rely on third-party platforms, not to mention high development costs (creative conception- 3D modeling, materials, animation, scene combination, etc.), and it is easy to collapse due to poor experience.
The logic of the Metaverse under the trend of AI Agent is completely different: AI automatically generates 3D modeling content and can input instructions in real time for intelligent linkage of scenes. It is very likely that Bringing a purely personalized and free virtual world without preset solidified NPCs.
From a narrative perspective, the project does have a lot of room for imagination. It is a pity that it was speeded up to such a high market value at the launch, which has exceeded the judgment of technical logic and perspective. , so I can’t give any investment advice, DYOR.
2) However, in terms of business logic, Hyperfy should be classified as a framework and standard series, directly benchmarking the $GAME of #Virtual ecology, after all , Virtual has attracted the attention of a large number of developers through the GAME game framework. Obviously, Shaw's introduction of Hyperfy to FamilyMart will directly create a framework that rivals or even surpasses GAME, further consolidating ai16z's moat, which is really a strategic consideration.
Hyperfy's technical architecture is not difficult to understand. It is mainly based on the underlying capabilities of Three.js and uses webGL to implement 3D scene rendering using the GPU. AI can automatically Generate 3D scenes, adjust scene layout and details in real time, and even NPCs will automatically sense user behavior and respond personalizedly, etc. The most important thing is that the entire complex workflow can be rendered in real time through the browser, achieving an experience where the back end is complex but the front end threshold is extremely low.
You can visit the Hyperfy official website to experience the specific technology maturity. I think the current experience cannot be much better, but there is too much room for imagination.
Shaw spared no effort to promote, directly targeting Virtual's GAME framework, which is directly beneficial to the entire ai16z large commercial IP. (If it anchors GAME's valuation system, it will not be speeded up to this level. Unexpected
3) Just imagine, if the AI Agent-driven Metaverse world matures in the future, there will be many application scenarios, such as: users can ask AI The agent inputs multi-modal input prompts such as text, sketches, and voices to get instant response 3D models and animations. It can also use the computer vision system to automatically recognize gestures and even expressions to make corresponding responses...
Based on this, AI Agent can be used to simulate 3D educational environments, subvert 3D game interactive experiences, build smart exhibition halls and AI virtual conference rooms, etc.
Look, after the wave of the metaverse and the beautiful scenes of market YY, the AI Agent era has finally been continued, and the imagination space and feasibility will be greater.
Can it not make people excited?